A software tool makes it easy for anybody to quickly design a custom robot—including its movements—and print out its parts with a 3D printer. You assemble the parts like a puzzle. Add electronic motors to the joints, install a control unit and battery, and then unleash your creature.
The first step is to create a basic skeleton for the desired robot, specifying how many extremities the figure will have and how many segments there will be in the backbone. This skeleton can be modified at will by extending or shortening its segments or breaking them up with new joints.
The primary challenge of the research project was to design the robot’s movements so that they would also work outside the digital realm.
“That’s the hard part of this work, the part where technical innovation is needed,” says Bernhard Thomaszewski of Disney Research Zurich. From a user’s perspective, he says, the tools offered by their program are comparable with those used in the animation of purely digital figures.
However, unlike in digital animations, the robots must obey the laws of physics. In particular, physical robots cannot balance in every pose that is digitally possible, and there is a limit to the accelerations that can be produced by the motors. Candid Photographer In Lucknow , Candid Photographer In Kanpur http://amitmahendruphotography.com
“Without support from a computer, it is extremely difficult for users to take these restrictions into account when planning the movements, and this quickly becomes frustrating for the layman,” says Thomaszewski. “This is precisely the task that our software automates through simulation and numerical optimization.
Sourced through Scoop.it from: www.futurity.org
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